diff --git a/bin/Scene/Objects/Human$1.class b/bin/Scene/Objects/Human$1.class index c6f9c2d..cd2ca04 100644 Binary files a/bin/Scene/Objects/Human$1.class and b/bin/Scene/Objects/Human$1.class differ diff --git a/bin/Scene/Objects/Human.class b/bin/Scene/Objects/Human.class index a25124e..5eaca92 100644 Binary files a/bin/Scene/Objects/Human.class and b/bin/Scene/Objects/Human.class differ diff --git a/src/Scene/Objects/Human.java b/src/Scene/Objects/Human.java index c355b46..f3c9493 100644 --- a/src/Scene/Objects/Human.java +++ b/src/Scene/Objects/Human.java @@ -44,8 +44,8 @@ public class Human extends SceneObject { private Boolean isWalking = false; private long walkStartTime; private int stopCount = 0; - private float angle = 0; - private float angle_target = 0; + private int angle = 0; + private int angle_target = 0; private Boolean isJumping = false; private float jump_height = 0f; @@ -142,7 +142,7 @@ public class Human extends SceneObject { } public void setAngle(float angle) { - this.angle_target = angle; + this.angle_target = (int)angle; } @Override