diff --git a/.idea/artifacts/Project1_jar.xml b/.idea/artifacts/Project1_jar.xml new file mode 100644 index 0000000..6951159 --- /dev/null +++ b/.idea/artifacts/Project1_jar.xml @@ -0,0 +1,38 @@ + + + $PROJECT_DIR$/classes/artifacts/Project1_jar + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Project1.iml b/Project1.iml index 5beb944..27bca16 100644 --- a/Project1.iml +++ b/Project1.iml @@ -26,8 +26,8 @@ - + diff --git a/bin/META-INF/MANIFEST.MF b/bin/META-INF/MANIFEST.MF new file mode 100644 index 0000000..ec5448b --- /dev/null +++ b/bin/META-INF/MANIFEST.MF @@ -0,0 +1,3 @@ +Manifest-Version: 1.0 +Main-Class: main.Main + diff --git a/bin/Scene/Objects/AInterestingVideo.class b/bin/Scene/Objects/AInterestingVideo.class new file mode 100644 index 0000000..7db0a0a Binary files /dev/null and b/bin/Scene/Objects/AInterestingVideo.class differ diff --git a/bin/Scene/Objects/Book$1.class b/bin/Scene/Objects/Book$1.class index 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files /dev/null and b/bin/Scene/Objects/TheMostImportantImage.class differ diff --git a/bin/Scene/Objects/Wall.class b/bin/Scene/Objects/Wall.class index 515e168..358722d 100644 Binary files a/bin/Scene/Objects/Wall.class and b/bin/Scene/Objects/Wall.class differ diff --git a/bin/Scene/Scene$1.class b/bin/Scene/Scene$1.class index ade95b5..fe9dfda 100644 Binary files a/bin/Scene/Scene$1.class and b/bin/Scene/Scene$1.class differ diff --git a/bin/Scene/Scene$2.class b/bin/Scene/Scene$2.class index 5ce56ff..fbb834d 100644 Binary files a/bin/Scene/Scene$2.class and b/bin/Scene/Scene$2.class differ diff --git a/bin/Scene/Scene$3.class b/bin/Scene/Scene$3.class new file mode 100644 index 0000000..4aca60d Binary files /dev/null and b/bin/Scene/Scene$3.class differ diff --git a/bin/Scene/Scene$4.class b/bin/Scene/Scene$4.class new file mode 100644 index 0000000..4099fb7 Binary files /dev/null and b/bin/Scene/Scene$4.class differ diff --git a/bin/Scene/Scene$5.class b/bin/Scene/Scene$5.class 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Binary files a/bin/main/Main$3.class and b/bin/main/Main$3.class differ diff --git a/bin/main/Main.class b/bin/main/Main.class index 9da459b..7729378 100644 Binary files a/bin/main/Main.class and b/bin/main/Main.class differ diff --git a/bin/main/TextureLoader.class b/bin/main/TextureLoader.class index 0bdcb93..a269dcd 100644 Binary files a/bin/main/TextureLoader.class and b/bin/main/TextureLoader.class differ diff --git a/hs_err_pid81244.log b/hs_err_pid81244.log new file mode 100644 index 0000000..34604c0 --- /dev/null +++ b/hs_err_pid81244.log @@ -0,0 +1,609 @@ +# +# A fatal error has been detected by the Java Runtime Environment: +# +# SIGSEGV (0xb) at pc=0x00007fff202734af, pid=81244, tid=0x0000000000000f03 +# +# JRE version: Java(TM) SE Runtime Environment (8.0_271-b09) (build 1.8.0_271-b09) +# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.271-b09 mixed mode bsd-amd64 compressed oops) +# Problematic frame: +# C [libobjc.A.dylib+0x84af] objc_release+0x1f +# +# Failed to write core dump. Core dumps have been disabled. To enable core dumping, try "ulimit -c unlimited" before starting Java again +# +# If you would like to submit a bug report, please visit: +# http://bugreport.java.com/bugreport/crash.jsp +# The crash happened outside the Java Virtual Machine in native code. +# See problematic frame for where to report the bug. +# + +--------------- T H R E A D --------------- + +Current thread (0x00007f91bd009000): JavaThread "main" [_thread_in_native, id=3843, stack(0x00007000041be000,0x00007000042be000)] + +siginfo: si_signo: 11 (SIGSEGV), si_code: 1 (SEGV_MAPERR), si_addr: 0x0000000000000020 + +Registers: +RAX=0xe000000000000000, RBX=0x0000000000000001, RCX=0x0000000000000000, RDX=0x0000000000000007 +RSP=0x00007000042bd4c8, RBP=0x00007000042bd500, RSI=0x00007f91bac3ace0, RDI=0x00007f91b9755520 +R8 =0x00007f91c0867cc8, R9 =0x0000000000000000, R10=0x00007f91b9747060, R11=0x00007fff22c9eb3a +R12=0x00007f91b9755520, R13=0xa3a3a3a3a3a3a3a3, R14=0x00007f91bc813090, R15=0x00007f91bc813000 +RIP=0x00007fff202734af, EFLAGS=0x0000000000010246, ERR=0x0000000000000004 + TRAPNO=0x000000000000000e + +Top of Stack: (sp=0x00007000042bd4c8) +0x00007000042bd4c8: 00007fff2029120f 455bea9158a20000 +0x00007000042bd4d8: 00007f91bc813000 00007f91b973b7d0 +0x00007000042bd4e8: 00000001170775a0 00007fff7bacafbf +0x00007000042bd4f8: 00007f91bd0091f8 00007000042bd520 +0x00007000042bd508: 00007fff20273e30 455bea9158a20061 +0x00007000042bd518: 00007f91bc813090 00007000042bd540 +0x00007000042bd528: 00007fff2048da66 455bea9158a20061 +0x00007000042bd538: 00007f91b973b7d0 00007000042bd580 +0x00007000042bd548: 00007fff21219123 00007fff872e50d8 +0x00007000042bd558: 0000000000000000 00007f91c0706ea0 +0x00007000042bd568: 455bea9158a20061 00007f91bac3db90 +0x00007000042bd578: 00007f91bac39a50 00007000042bd5b0 +0x00007000042bd588: 0000000135b73cce 00000001170775a8 +0x00007000042bd598: 0000000000000000 00007000042bd640 +0x00007000042bd5a8: 00007f91bd009000 00007000042bd618 +0x00007000042bd5b8: 00000001179e56c7 00007000042bd618 +0x00007000042bd5c8: 00000001179e5427 00000001179e53e2 +0x00007000042bd5d8: 00007000042bd5d8 00000001170775a0 +0x00007000042bd5e8: 00007000042bd640 0000000117077b08 +0x00007000042bd5f8: 0000000000000000 00000001170775a8 +0x00007000042bd608: 0000000000000000 00007000042bd638 +0x00007000042bd618: 00007000042bd688 00000001179d52bd +0x00007000042bd628: 000000076b970970 00000001179ded18 +0x00007000042bd638: 000000076b985cd0 000000076b884468 +0x00007000042bd648: 00007000042bd648 00000001170774a7 +0x00007000042bd658: 00007000042bd6b8 0000000117077b08 +0x00007000042bd668: 0000000000000000 0000000117077518 +0x00007000042bd678: 00007000042bd638 00007000042bd6a8 +0x00007000042bd688: 00007000042bd710 00000001179d5302 +0x00007000042bd698: 0000000000000000 000000076b884468 +0x00007000042bd6a8: 000000076b985cd0 000000076b8843b0 +0x00007000042bd6b8: 000000076b970a00 0000000000000001 + +Instructions: (pc=0x00007fff202734af) +0x00007fff2027348f: 90 48 85 ff 74 76 89 f8 83 e0 01 48 85 c0 75 6c +0x00007fff2027349f: 48 8b 07 48 b9 f8 ff ff ff ff 7f 00 00 48 21 c1 +0x00007fff202734af: 48 8b 51 20 f6 c2 04 74 54 a8 01 74 6f 48 b9 00 +0x00007fff202734bf: 00 00 00 00 00 80 00 48 ba 00 00 00 00 00 00 00 + +Register to memory mapping: + +RAX=0xe000000000000000 is an unknown value +RBX=0x0000000000000001 is an unknown value +RCX=0x0000000000000000 is an unknown value +RDX=0x0000000000000007 is an unknown value +RSP=0x00007000042bd4c8 is pointing into the stack for thread: 0x00007f91bd009000 +RBP=0x00007000042bd500 is pointing into the stack for thread: 0x00007f91bd009000 +RSI=0x00007f91bac3ace0 is an unknown value +RDI=0x00007f91b9755520 is an unknown value +R8 =0x00007f91c0867cc8 is an unknown value +R9 =0x0000000000000000 is an unknown value +R10=0x00007f91b9747060 is an unknown value +R11=0x00007fff22c9eb3a: -[NSResponder release]+0 in /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit at 0x00007fff22c93000 +R12=0x00007f91b9755520 is an unknown value +R13=0xa3a3a3a3a3a3a3a3 is an unknown value +R14=0x00007f91bc813090 is an unknown value +R15=0x00007f91bc813000 is an unknown value + + +Stack: [0x00007000041be000,0x00007000042be000], sp=0x00007000042bd4c8, free space=1021k +Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) +C [libobjc.A.dylib+0x84af] objc_release+0x1f +C [libobjc.A.dylib+0x8e30] objc_autoreleasePoolPop+0xa1 +C [CoreFoundation+0x42a66] _CFAutoreleasePoolPop+0x16 +C [Foundation+0x1f123] -[NSAutoreleasePool release]+0x83 +C [liblwjgl.dylib+0x16cce] Java_org_lwjgl_opengl_MacOSXContextImplementation_setView+0x10e +j org.lwjgl.opengl.MacOSXContextImplementation.setView(Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;)V+0 +j org.lwjgl.opengl.MacOSXContextImplementation.makeCurrent(Lorg/lwjgl/opengl/PeerInfo;Ljava/nio/ByteBuffer;)V+7 +j org.lwjgl.opengl.ContextGL.makeCurrent()V+46 +j org.lwjgl.opengl.DrawableGL.makeCurrent()V+14 +j org.lwjgl.opengl.Display.makeCurrent()V+3 +j org.lwjgl.opengl.Display.makeCurrentAndSetSwapInterval()V+0 +j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;Lorg/lwjgl/opengl/Drawable;Lorg/lwjgl/opengl/ContextAttribs;)V+108 +j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;)V+12 +j main.Engine.(II)V+23 +j main.Main.main([Ljava/lang/String;)V+10 +v ~StubRoutines::call_stub +V [libjvm.dylib+0x2d4795] +V [libjvm.dylib+0x30582b] +V [libjvm.dylib+0x308edb] +C [java+0x316c] JavaMain+0x9dc +C [libsystem_pthread.dylib+0x68fc] _pthread_start+0xe0 +C [libsystem_pthread.dylib+0x2443] thread_start+0xf +C 0x0000000000000000 + +Java frames: (J=compiled Java code, j=interpreted, Vv=VM code) +j org.lwjgl.opengl.MacOSXContextImplementation.setView(Ljava/nio/ByteBuffer;Ljava/nio/ByteBuffer;)V+0 +j org.lwjgl.opengl.MacOSXContextImplementation.makeCurrent(Lorg/lwjgl/opengl/PeerInfo;Ljava/nio/ByteBuffer;)V+7 +j org.lwjgl.opengl.ContextGL.makeCurrent()V+46 +j org.lwjgl.opengl.DrawableGL.makeCurrent()V+14 +j org.lwjgl.opengl.Display.makeCurrent()V+3 +j org.lwjgl.opengl.Display.makeCurrentAndSetSwapInterval()V+0 +j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;Lorg/lwjgl/opengl/Drawable;Lorg/lwjgl/opengl/ContextAttribs;)V+108 +j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;)V+12 +j main.Engine.(II)V+23 +j main.Main.main([Ljava/lang/String;)V+10 +v ~StubRoutines::call_stub + +--------------- P R O C E S S --------------- + +Java Threads: ( => current thread ) + 0x00007f91c1048800 JavaThread "AWT-Shutdown" [_thread_blocked, id=31771, stack(0x0000700006427000,0x0000700006527000)] + 0x00007f91bb8d1000 JavaThread "AppKit Thread" daemon [_thread_in_native, id=259, stack(0x00007ffee31cd000,0x00007ffee39cd000)] + 0x00007f91c100a800 JavaThread "Service Thread" daemon [_thread_blocked, id=23811, stack(0x0000700006221000,0x0000700006321000)] + 0x00007f91bc84b000 JavaThread "C1 CompilerThread11" daemon [_thread_blocked, id=23555, stack(0x000070000611e000,0x000070000621e000)] + 0x00007f91b9809000 JavaThread "C1 CompilerThread10" daemon [_thread_blocked, id=39683, stack(0x000070000601b000,0x000070000611b000)] + 0x00007f91ba086000 JavaThread "C1 CompilerThread9" daemon [_thread_blocked, id=40195, stack(0x0000700005f18000,0x0000700006018000)] + 0x00007f91bc80d000 JavaThread "C1 CompilerThread8" daemon [_thread_blocked, id=23043, stack(0x0000700005e15000,0x0000700005f15000)] + 0x00007f91c0832800 JavaThread "C2 CompilerThread7" daemon [_thread_blocked, id=22787, stack(0x0000700005d12000,0x0000700005e12000)] + 0x00007f91bd050800 JavaThread "C2 CompilerThread6" daemon [_thread_blocked, id=40963, stack(0x0000700005c0f000,0x0000700005d0f000)] + 0x00007f91bb879800 JavaThread "C2 CompilerThread5" daemon [_thread_blocked, id=41475, stack(0x0000700005b0c000,0x0000700005c0c000)] + 0x00007f91bd04f800 JavaThread "C2 CompilerThread4" daemon [_thread_blocked, id=41731, stack(0x0000700005a09000,0x0000700005b09000)] + 0x00007f91bb025800 JavaThread "C2 CompilerThread3" daemon [_thread_blocked, id=42243, stack(0x0000700005906000,0x0000700005a06000)] + 0x00007f91c380a000 JavaThread "C2 CompilerThread2" daemon [_thread_blocked, id=42755, stack(0x0000700005803000,0x0000700005903000)] + 0x00007f91ba073800 JavaThread "C2 CompilerThread1" daemon [_thread_blocked, id=22019, stack(0x0000700005700000,0x0000700005800000)] + 0x00007f91bb009000 JavaThread "C2 CompilerThread0" daemon [_thread_blocked, id=21763, stack(0x00007000055fd000,0x00007000056fd000)] + 0x00007f91c100a000 JavaThread "Monitor Ctrl-Break" daemon [_thread_in_native, id=16131, stack(0x00007000054fa000,0x00007000055fa000)] + 0x00007f91bb83c000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=16899, stack(0x00007000053f7000,0x00007000054f7000)] + 0x00007f91bb838000 JavaThread "Finalizer" daemon [_thread_blocked, id=14083, stack(0x00007000051ee000,0x00007000052ee000)] + 0x00007f91ba028800 JavaThread "Reference Handler" daemon [_thread_blocked, id=13571, stack(0x00007000050eb000,0x00007000051eb000)] +=>0x00007f91bd009000 JavaThread "main" [_thread_in_native, id=3843, stack(0x00007000041be000,0x00007000042be000)] + +Other Threads: + 0x00007f91bb835800 VMThread [stack: 0x0000700004fe8000,0x00007000050e8000] [id=13315] + 0x00007f91bb02e800 WatcherThread [stack: 0x0000700006324000,0x0000700006424000] [id=24067] + +VM state:not at safepoint (normal execution) + +VM Mutex/Monitor currently owned by a thread: None + +heap address: 0x00000006c0000000, size: 4096 MB, Compressed Oops mode: Zero based, Oop shift amount: 3 +Narrow klass base: 0x0000000000000000, Narrow klass shift: 3 +Compressed class space size: 1073741824 Address: 0x00000007c0000000 + +Heap: + PSYoungGen total 76288K, used 15740K [0x000000076ab00000, 0x0000000770000000, 0x00000007c0000000) + eden space 65536K, 24% used [0x000000076ab00000,0x000000076ba5f020,0x000000076eb00000) + from space 10752K, 0% used [0x000000076f580000,0x000000076f580000,0x0000000770000000) + to space 10752K, 0% used [0x000000076eb00000,0x000000076eb00000,0x000000076f580000) + ParOldGen total 175104K, used 0K [0x00000006c0000000, 0x00000006cab00000, 0x000000076ab00000) + object space 175104K, 0% used [0x00000006c0000000,0x00000006c0000000,0x00000006cab00000) + Metaspace used 5824K, capacity 5954K, committed 6144K, reserved 1056768K + class space used 644K, capacity 729K, committed 768K, reserved 1048576K + +Card table byte_map: [0x000000011560e000,0x0000000115e0f000] byte_map_base: 0x000000011200e000 + +Marking Bits: (ParMarkBitMap*) 0x0000000114f29768 + Begin Bits: [0x00000001269cd000, 0x000000012a9cd000) + End Bits: [0x000000012a9cd000, 0x000000012e9cd000) + +Polling page: 0x000000010c2b5000 + +CodeCache: size=245760Kb used=3732Kb max_used=3743Kb free=242027Kb + bounds [0x00000001179cd000, 0x0000000117d7d000, 0x00000001269cd000] + total_blobs=732 nmethods=426 adapters=217 + compilation: enabled + +Compilation events (10 events): +Event: 0.721 Thread 0x00007f91b9809000 nmethod 423 0x0000000117d68f90 code [0x0000000117d69100, 0x0000000117d692c8] +Event: 0.721 Thread 0x00007f91bc84b000 nmethod 421 0x0000000117d693d0 code [0x0000000117d695c0, 0x0000000117d6a118] +Event: 0.721 Thread 0x00007f91ba086000 nmethod 420 0x0000000117d6a750 code [0x0000000117d6a980, 0x0000000117d6b7f8] +Event: 0.722 Thread 0x00007f91b9809000 425 3 java.nio.Buffer::remaining (10 bytes) +Event: 0.722 Thread 0x00007f91bc84b000 424 3 java.lang.Integer::valueOf (32 bytes) +Event: 0.722 Thread 0x00007f91b9809000 nmethod 425 0x0000000117d6c290 code [0x0000000117d6c3e0, 0x0000000117d6c530] +Event: 0.722 Thread 0x00007f91bc84b000 nmethod 424 0x0000000117d6c590 code [0x0000000117d6c720, 0x0000000117d6ca70] +Event: 0.724 Thread 0x00007f91bc80d000 nmethod 419 0x0000000117d6cc10 code [0x0000000117d6d0c0, 0x0000000117d70208] +Event: 0.727 Thread 0x00007f91bd04f800 426 4 java.util.concurrent.ConcurrentHashMap::setTabAt (19 bytes) +Event: 0.727 Thread 0x00007f91bd04f800 nmethod 426 0x0000000117d75250 code [0x0000000117d75380, 0x0000000117d753f8] + +GC Heap History (0 events): +No events + +Deoptimization events (0 events): +No events + +Classes redefined (0 events): +No events + +Internal exceptions (10 events): +Event: 0.043 Thread 0x00007f91bd009000 Exception (0x000000076ab07cc0) thrown at [/jenkins/workspace/8-2-build-macosx-x86_64/jdk8u271/605/hotspot/src/s +Event: 0.043 Thread 0x00007f91bd009000 Exception (0x000000076ab07fa8) thrown at [/jenkins/workspace/8-2-build-macosx-x86_64/jdk8u271/605/hotspot/src/share/vm/prims/jni. +Event: 0.192 Thread 0x00007f91bd009000 Exception (0x000000076b32ef30) thrown at [/jenkins/workspace/8-2-build-macosx-x86_64/jdk8u271/605/hotspot/src/share/vm/prims/jvm.cpp, line 1512] +Event: 0.192 Thread 0x00007f91bd009000 Exception (0x000000076b32f140) thrown at [/jenkins/workspace/8-2-build-macosx-x86_64/jdk8u271/605/hotspot/src/share/vm/prims/jvm.cpp, line 1512] +Event: 0.193 Thread 0x00007f91bd009000 Exception (0x000000076b332658) thrown at [/jenkins/workspace/8-2-build-macosx-x86_64/jdk8u271/605/hotspot/src/share/vm/prims/jvm.cpp, line 1512] +Event: 0.193 Thread 0x00007f91bd009000 Exception (0x000000076b332868) thrown at [/jenkins/workspace/8-2-build-macosx-x86_64/jdk8u271/605/hotspot/src/share/vm/prims/jvm.cpp, line 1512] +Event: 0.241 Thread 0x00007f91bd009000 Exception (0x000000076b470bb0) thrown at [/jenkins/workspace/8-2-build-macosx-x86_64/jdk8u271/605/hotspot/src/share/vm/prims/methodHandles.cpp, line 1169] +Event: 0.243 Thread 0x00007f91bd009000 Exception (0x000000076b47ee48) thrown at [/jenkins/workspace/8-2-build-macosx-x86_64/jdk8u271/605/hotspot/src/share/vm/prims/methodHandles.cpp, line 1169] +Event: 0.633 Thread 0x00007f91bd009000 Exception (0x000000076b524078) thrown at [/jenkins/workspace/8-2-build-macosx-x86_64/jdk8u271/605/hotspot/src/share/vm/prims/jni.cpp, line 710] +Event: 0.633 Thread 0x00007f91bd009000 Exception (0x000000076b524c00) thrown at [/jenkins/workspace/8-2-build-macosx-x86_64/jdk8u271/605/hotspot/src/share/vm/prims/jni.cpp, line 710] + +Events (10 events): +Event: 0.723 loading class org/lwjgl/opengl/ContextImplementation +Event: 0.723 loading class org/lwjgl/opengl/ContextImplementation done +Event: 0.724 loading class org/lwjgl/opengl/MacOSXContextImplementation +Event: 0.724 loading class org/lwjgl/opengl/MacOSXContextImplementation done +Event: 0.725 loading class org/lwjgl/opengl/GLContext +Event: 0.725 loading class org/lwjgl/opengl/GLContext done +Event: 0.726 loading class java/lang/NumberFormatException +Event: 0.726 loading class java/lang/NumberFormatException done +Event: 0.726 loading class org/lwjgl/opengl/GLContext$CapabilitiesCacheEntry +Event: 0.726 loading class org/lwjgl/opengl/GLContext$CapabilitiesCacheEntry done + + +Dynamic libraries: +0x00007fff34f1d000 /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa +0x00007fff22262000 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/dev/null and b/res/video/video96.png differ diff --git a/res/video/video97.png b/res/video/video97.png new file mode 100644 index 0000000..343f83c Binary files /dev/null and b/res/video/video97.png differ diff --git a/res/video/video98.png b/res/video/video98.png new file mode 100644 index 0000000..2c20727 Binary files /dev/null and b/res/video/video98.png differ diff --git a/res/video/video99.png b/res/video/video99.png new file mode 100644 index 0000000..2dda1ce Binary files /dev/null and b/res/video/video99.png differ diff --git a/src/META-INF/MANIFEST.MF b/src/META-INF/MANIFEST.MF new file mode 100644 index 0000000..ec5448b --- /dev/null +++ b/src/META-INF/MANIFEST.MF @@ -0,0 +1,3 @@ +Manifest-Version: 1.0 +Main-Class: main.Main + diff --git a/src/Scene/Objects/AInterestingVideo.java b/src/Scene/Objects/AInterestingVideo.java new file mode 100644 index 0000000..70119b2 --- /dev/null +++ b/src/Scene/Objects/AInterestingVideo.java @@ -0,0 +1,63 @@ +package Scene.Objects; + +import Scene.base.SceneObject; +import base.GraphicsObjects.Point4f; +import base.GraphicsObjects.Vector4f; +import base.objects3D.DisplayListTexCube; +import org.lwjgl.opengl.GL11; +import org.newdawn.slick.Color; +import org.newdawn.slick.opengl.Texture; + +import java.util.HashMap; + +/** + * @Author: WangYuyang + * @Date: 2021/11/5-23:09 + * @Project: Assignment3 + * @Package: Scene.Objects + * @Description: + **/ +public class AInterestingVideo extends SceneObject { + private DisplayListTexCube cube = new DisplayListTexCube(); + private Integer counter = 1; + public AInterestingVideo(Point4f origin, Point4f position, Vector4f scale) { + super(origin, position, scale); + } + + public AInterestingVideo(Point4f origin, Point4f position, Vector4f scale, HashMap textures) { + super(origin, position, scale, textures); + } + + public AInterestingVideo(Point4f origin, Point4f position, Vector4f scale, Vector4f rotation, HashMap textures) { + super(origin, position, scale, rotation, textures); + } + + @Override + public void draw(Integer frame_delta) { + GL11.glTexParameteri( + GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, + GL11.GL_REPEAT); + GL11.glTexParameteri( + GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, + GL11.GL_REPEAT); + Color.white.bind(); + + //bind texture + getTextures().get("video/video" + counter).bind(); +// GL11.glRotatef(90, 0,1,0);; + GL11.glDisable(GL11.GL_LIGHTING); // switch lighting off + GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); + cube.DrawTexCube(); + GL11.glEnable(GL11.GL_LIGHTING); // switch lighting off + ; + counter += 1; + if (counter >= 300) + counter = 1; + + } + + @Override + public void drawShadow() { + + } +} diff --git a/src/Scene/Objects/Book.java b/src/Scene/Objects/Book.java index 105de32..a827fd0 100644 --- a/src/Scene/Objects/Book.java +++ b/src/Scene/Objects/Book.java @@ -1,18 +1,15 @@ package Scene.Objects; -import Scene.base.ParticleEmitter; -import Scene.base.ParticleEmitterBuilder; +import Scene.Scene; import Scene.base.SceneObject; import base.GraphicsObjects.Point4f; import base.GraphicsObjects.Vector4f; import base.objects3D.DisplayListTexCube; import org.lwjgl.opengl.GL11; -import org.lwjgl.util.vector.Vector3f; import org.newdawn.slick.Color; import org.newdawn.slick.opengl.Texture; import java.util.HashMap; -import java.util.Random; import static org.lwjgl.opengl.GL11.*; @@ -24,8 +21,12 @@ import static org.lwjgl.opengl.GL11.*; * @Description: **/ public class Book extends SceneObject { + public static float yRotation = 0; + public static Boolean hasSomeJumpping = false; DisplayListTexCube cube = new DisplayListTexCube(); - private float yRotation = 0; + private Boolean isJumping = false; + private float jump_height = 0f; + private Integer jump_count = 1; public Book(Point4f origin, Point4f position, Vector4f scale) { super(origin, position, scale); @@ -33,21 +34,6 @@ public class Book extends SceneObject { public Book(Point4f origin, Point4f position, Vector4f scale, HashMap textures) { super(origin, position, scale, textures); - new Thread(new Runnable() { - @Override - public void run() { - while (true) { - - yRotation += 0.1f; - try { - Thread.sleep(1); - } catch (InterruptedException e) { - e.printStackTrace(); - } - } - } - }).start(); - } @@ -55,9 +41,63 @@ public class Book extends SceneObject { super(origin, position, scale, rotation, textures); } + public void jump(int speed) { + float g = 9.8f; + if (!isJumping) { + isJumping = true; + long start_time = System.currentTimeMillis(); + Thread thread = new Thread(new Runnable() { + @Override + public void run() { + double h = 0; + long t = 0; + while (h >= 0) { + long start = System.currentTimeMillis(); + long current_time = System.currentTimeMillis(); + t = (current_time - start_time) / 10; + h = (speed * t - 0.5 * g * t * t) / 10000; + jump_height = (float) h; + long end = System.currentTimeMillis(); + while (end - start < 16) { + try { + Thread.sleep(1); + } catch (InterruptedException e) { + e.printStackTrace(); + } + end = System.currentTimeMillis(); + } + } + jump_height = 0; + isJumping = false; + hasSomeJumpping = false; + } + }); + thread.start(); + jump_count += 1; + + } + } @Override public void draw(Integer frame_delta) { + if (getPlayerDistance() < 500) { + jump(500); + hasSomeJumpping = true; + } else { + jump_count = 1; +// Scene.bookRotate_Speed = 0.2f; + } + if (hasSomeJumpping == false && Scene.bookRotate_Speed >= 0.2f) { + Scene.bookRotate_Speed -= 0.0001f; + } + if (Scene.bookRotate_Speed < 0.2f * jump_count && Scene.bookRotate_Speed < 2f) { + Scene.bookRotate_Speed = 0.2f * jump_count; + } +// System.out.println(Scene.bookRotate_Speed); +// if(jump_count > 3){ +// +// } + GL11.glTranslatef(0, jump_height, 0); Color.white.bind(); glRotatef(yRotation, 0, 1, 0); getTextures().get("warped_door_bottom").bind(); @@ -86,4 +126,9 @@ public class Book extends SceneObject { } GL11.glPopMatrix(); } + + @Override + public void drawShadow() { + + } } diff --git a/src/Scene/Objects/BookShelf.java b/src/Scene/Objects/BookShelf.java index 36efd46..9d3b220 100644 --- a/src/Scene/Objects/BookShelf.java +++ b/src/Scene/Objects/BookShelf.java @@ -166,4 +166,8 @@ public class BookShelf extends SceneObject { } GL11.glPopMatrix(); } + @Override + public void drawShadow() { + + } } diff --git a/src/Scene/Objects/BunnyTestObject.java b/src/Scene/Objects/BunnyTestObject.java index 02a5b78..d11137a 100644 --- a/src/Scene/Objects/BunnyTestObject.java +++ b/src/Scene/Objects/BunnyTestObject.java @@ -101,4 +101,8 @@ public class BunnyTestObject extends SceneObject { Color.white.bind(); glCallList(BunnyObjTest.getBunnyDisplayList()); } + @Override + public void drawShadow() { + + } } diff --git a/src/Scene/Objects/BunnyTestObject2.java b/src/Scene/Objects/BunnyTestObject2.java index 38609e8..597fca6 100644 --- a/src/Scene/Objects/BunnyTestObject2.java +++ b/src/Scene/Objects/BunnyTestObject2.java @@ -27,7 +27,7 @@ public class BunnyTestObject2 extends SceneObject { private Boolean isWalking = false; private long walkStartTime; private int stopCount = 0; - private float angle = 0; + public static float angle = 0; private Boolean isJumping = false; private float jump_height = 0f; private float timePassed = Engine.getTimePassed(); @@ -50,19 +50,7 @@ public class BunnyTestObject2 extends SceneObject { super(origin, position, scale, textures); Random random = new Random(); float a = 0.1f; - new Thread(new Runnable() { - @Override - public void run() { - while (true) { - angle += a; - try { - Thread.sleep(1); - } catch (InterruptedException e) { - e.printStackTrace(); - } - } - } - }).start(); + } public BunnyTestObject2(Point4f origin, Point4f position, Vector4f scale, Vector4f rotation, HashMap textures) { @@ -81,4 +69,8 @@ public class BunnyTestObject2 extends SceneObject { glCallList(BunnyObjTest.getBunnyDisplayList()); GL11.glEnable(GL_TEXTURE_2D); } + @Override + public void drawShadow() { + + } } diff --git a/src/Scene/Objects/CarportObject.java b/src/Scene/Objects/CarportObject.java index 6a45c6d..fe68d97 100644 --- a/src/Scene/Objects/CarportObject.java +++ b/src/Scene/Objects/CarportObject.java @@ -44,4 +44,8 @@ public class CarportObject extends SceneObject { glCallList(base.objects3D.CarportObject.getHouseDisplayList()); Color.white.bind(); } + @Override + public void drawShadow() { + + } } diff --git a/src/Scene/Objects/Copyleft.java b/src/Scene/Objects/Copyleft.java index d59c717..4442b9f 100644 --- a/src/Scene/Objects/Copyleft.java +++ b/src/Scene/Objects/Copyleft.java @@ -50,5 +50,9 @@ public class Copyleft extends SceneObject { // GL11.glEnable(GL11.GL_LIGHTING); // switch lighting off ; + } + @Override + public void drawShadow() { + } } diff --git a/src/Scene/Objects/Cube.java b/src/Scene/Objects/Cube.java index 3fca921..81ae4b3 100644 --- a/src/Scene/Objects/Cube.java +++ b/src/Scene/Objects/Cube.java @@ -3,6 +3,7 @@ package Scene.Objects; import Scene.base.SceneObject; import base.GraphicsObjects.Point4f; import base.GraphicsObjects.Vector4f; +import base.objects3D.DisplayListOval; import base.objects3D.DisplayListTexCube; import org.lwjgl.opengl.GL11; @@ -20,11 +21,16 @@ import java.util.HashMap; **/ public class Cube extends SceneObject { private DisplayListTexCube cube = new DisplayListTexCube(); - + private DisplayListOval oval = new DisplayListOval(100f, 32); public Cube(Point4f origin, Point4f position, Vector4f scale) { super(origin, position, scale); } + @Override + public Boolean isHit(SceneObject other) { + return false; + } + public Cube(Point4f origin, Point4f position, Vector4f scale, HashMap textures) { super(origin, position, scale, textures); } @@ -33,6 +39,7 @@ public class Cube extends SceneObject { super(origin, position, scale, rotation, textures); } + @Override public void draw(Integer frame_delta) { GL11.glTexParameteri( @@ -42,12 +49,20 @@ public class Cube extends SceneObject { GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_REPEAT); Color.white.bind(); + Color.black.bind(); //bind texture getTextures().get("default_dirt").bind(); ; GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); +// oval.DrawOval(); cube.DrawTexCube(); + + Color.white.bind(); ; } + @Override + public void drawShadow() { +// oval.DrawOval(); + } } diff --git a/src/Scene/Objects/Ground.java b/src/Scene/Objects/Ground.java index 9cd0d21..aa0f0f6 100644 --- a/src/Scene/Objects/Ground.java +++ b/src/Scene/Objects/Ground.java @@ -55,5 +55,9 @@ public class Ground extends SceneObject { // glBindTexture(GL11.GL_TEXTURE_2D, 0); ; + } + @Override + public void drawShadow() { + } } diff --git a/src/Scene/Objects/LAVA_Door.java b/src/Scene/Objects/LAVA_Door.java index 81711db..b2578db 100644 --- a/src/Scene/Objects/LAVA_Door.java +++ b/src/Scene/Objects/LAVA_Door.java @@ -111,4 +111,8 @@ public class LAVA_Door extends SceneObject { GL11.glPopMatrix(); ; } + @Override + public void drawShadow() { + + } } diff --git a/src/Scene/Objects/NPC.java b/src/Scene/Objects/NPC.java index 5c8e366..22b7b76 100644 --- a/src/Scene/Objects/NPC.java +++ b/src/Scene/Objects/NPC.java @@ -12,6 +12,8 @@ import org.newdawn.slick.opengl.Texture; import java.util.HashMap; +import static org.lwjgl.opengl.GL11.*; + /** * @Author: WangYuyang * @Date: 2021/11/6-19:33 @@ -42,12 +44,12 @@ public class NPC extends SceneObject { static float brown[] = {0.5f, 0.25f, 0.0f, 1.0f, 1.0f}; static float dkgreen[] = {0.0f, 0.5f, 0.0f, 1.0f, 1.0f}; static float pink[] = {1.0f, 0.6f, 0.6f, 1.0f, 1.0f}; - public int angle_target = 0; + public static int angle_target = 0; private float delta; private Boolean isWalking = false; private long walkStartTime; private int stopCount = 0; - private int angle = 0; + public static int angle = 0; private Boolean isJumping = false; private float jump_height = 0f; public void walk() { @@ -91,7 +93,7 @@ public class NPC extends SceneObject { DisplayListCylinder c7 = new DisplayListCylinder(0.15f, 0.7f, 32); DisplayListCylinder c8 = new DisplayListCylinder(0.15f, 0.7f, 32); DisplayListCylinder c9 = new DisplayListCylinder(0.15f, 0.7f, 32); - + DisplayListOval shadow = new DisplayListOval(3f, 32); public NPC(Point4f origin, Point4f position, Vector4f scale) { super(origin, position, scale); @@ -99,27 +101,6 @@ public class NPC extends SceneObject { public NPC(Point4f origin, Point4f position, Vector4f scale, HashMap textures) { super(origin, position, scale, textures); - new Thread(new Runnable() { - @Override - public void run() { - while (true) { - if (Math.abs(angle - angle_target) > 200) { - angle = angle_target; - } - - if (angle > angle_target) { - angle -= 1f; - } else if (angle < angle_target) { - angle += 1f; - } - try { - Thread.sleep(1); - } catch (InterruptedException e) { - e.printStackTrace(); - } - } - } - }).start(); } public void jump(int speed) { @@ -509,6 +490,16 @@ public class NPC extends SceneObject { // GL11.glRotatef((float) (LimbRotation * -0.2), 0.0f, 1.0f, 0.0f); +// GL11.glPushMatrix(); +// GL11.glTranslatef(0,-1.8f,0); +// glDisable(GL_LIGHTING); +// glDisable(GL_TEXTURE_2D); +// Color.black.bind(); +// shadow.DrawOval(); +// Color.white.bind(); +// glEnable(GL_TEXTURE_2D); +// glEnable(GL_LIGHTING); +// GL11.glPopMatrix(); // pelvis // left hip GL11.glColor3f(blue[0], blue[1], blue[2]); @@ -704,4 +695,8 @@ public class NPC extends SceneObject { } } +// @Override +// public void drawShadow() { +// +// } } \ No newline at end of file diff --git a/src/Scene/Objects/Player.java b/src/Scene/Objects/Player.java index 33d31de..bda3600 100644 --- a/src/Scene/Objects/Player.java +++ b/src/Scene/Objects/Player.java @@ -50,6 +50,8 @@ public class Player extends SceneObject { private Boolean isJumping = false; private float jump_height = 0f; public static Integer frame_delta = 0; + public static Point4f world_position; + public static Vector4f scale_vec; DisplayListTexSphere s1 = new DisplayListTexSphere(0.5f, 32, 32, getTextures().get("wool_pink")); @@ -180,6 +182,8 @@ public class Player extends SceneObject { @Override public void draw(Integer frame_delta) { Player.frame_delta = frame_delta; + Player.world_position = getWorldPosition(); + Player.scale_vec = getScale(); GL11.glTranslatef(0, jump_height, 0); Boolean GoodAnimation = true; float theta_face = (float) (delta * 2 * Math.PI); @@ -778,6 +782,12 @@ public class Player extends SceneObject { } +// @Override +// public void drawShadow() { +// +// } + + } /* diff --git a/src/Scene/Objects/TNT_Door.java b/src/Scene/Objects/TNT_Door.java index c2dcab6..518bf18 100644 --- a/src/Scene/Objects/TNT_Door.java +++ b/src/Scene/Objects/TNT_Door.java @@ -115,5 +115,9 @@ public class TNT_Door extends SceneObject { GL11.glPopMatrix(); ; + } + @Override + public void drawShadow() { + } } diff --git a/src/Scene/Objects/Table.java b/src/Scene/Objects/Table.java index 41c188e..58a7dc9 100644 --- a/src/Scene/Objects/Table.java +++ b/src/Scene/Objects/Table.java @@ -3,6 +3,7 @@ package Scene.Objects; import Scene.base.SceneObject; import base.GraphicsObjects.Point4f; import base.GraphicsObjects.Vector4f; +import base.objects3D.DisplayListOval; import base.objects3D.DisplayListTexCube; import org.lwjgl.opengl.GL11; import org.newdawn.slick.Color; @@ -10,6 +11,8 @@ import org.newdawn.slick.opengl.Texture; import java.util.HashMap; +import static org.lwjgl.opengl.GL11.*; + /** * @Author: WangYuyang * @Date: 2021/11/7-13:40 @@ -19,6 +22,8 @@ import java.util.HashMap; **/ public class Table extends SceneObject { DisplayListTexCube cube = new DisplayListTexCube(); + DisplayListOval displayListOval = new DisplayListOval(2f, 32); + public Table(Point4f origin, Point4f position, Vector4f scale) { super(origin, position, scale); } @@ -48,5 +53,27 @@ public class Table extends SceneObject { cube.DrawTexCube(); } GL11.glPopMatrix(); + GL11.glPushMatrix(); + { + glScalef(1 / getScale().x, 1 / getScale().y, 1 / getScale().z); + glTranslatef(-240, -getOrigin().y + 2f, -240); + glScalef(getScale().x, getScale().y, getScale().z); + GL11.glRotatef(-45, 0,1,0); + GL11.glScalef(2f, 0f, 1f); + glDisable(GL_LIGHTING); + glDisable(GL_TEXTURE_2D); + Color.black.bind(); + displayListOval.DrawOval(); + Color.white.bind(); + glEnable(GL_TEXTURE_2D); + glEnable(GL_LIGHTING); + } + GL11.glPopMatrix(); + } + + @Override + public void drawShadow() { + + } } diff --git a/src/Scene/Objects/TheMostImportantImage.java b/src/Scene/Objects/TheMostImportantImage.java new file mode 100644 index 0000000..0cdd549 --- /dev/null +++ b/src/Scene/Objects/TheMostImportantImage.java @@ -0,0 +1,81 @@ +package Scene.Objects; + +import Scene.base.SceneObject; +import base.GraphicsObjects.Point4f; +import base.GraphicsObjects.Vector4f; +import base.objects3D.DisplayListTexCube; +import main.Camera; +import org.lwjgl.input.Keyboard; +import org.lwjgl.opengl.GL11; +import org.newdawn.slick.Color; +import org.newdawn.slick.opengl.Texture; + +import java.util.HashMap; + +/** + * @Author: WangYuyang + * @Date: 2021/11/5-23:09 + * @Project: Assignment3 + * @Package: Scene.Objects + * @Description: + **/ +public class TheMostImportantImage extends SceneObject { + private DisplayListTexCube cube = new DisplayListTexCube(); + private float counter = 1; + private Boolean isPlayVideo = false; + + public TheMostImportantImage(Point4f origin, Point4f position, Vector4f scale) { + super(origin, position, scale); + } + + public TheMostImportantImage(Point4f origin, Point4f position, Vector4f scale, HashMap textures) { + super(origin, position, scale, textures); + } + + public TheMostImportantImage(Point4f origin, Point4f position, Vector4f scale, Vector4f rotation, HashMap textures) { + super(origin, position, scale, rotation, textures); + } + + @Override + public void draw(Integer frame_delta) { + GL11.glTexParameteri( + GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, + GL11.GL_REPEAT); + GL11.glTexParameteri( + GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, + GL11.GL_REPEAT); + Color.white.bind(); + //bind texture + + if(Camera.position.z > 1700 && Camera.loading_finished){ + isPlayVideo = true; + } + else { + isPlayVideo = false; + } + + if (isPlayVideo) { + getTextures().get("video/video" + (int) counter).bind(); + } + else { + getTextures().get("2021").bind(); + counter = 1; + } +// GL11.glRotatef(90, 0,1,0); + ; +// GL11.glDisable(GL11.GL_LIGHTING); // switch lighting off + GL11.glRotatef(180, 0, 0, 1); + GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); + cube.DrawTexCube(); +// GL11.glEnable(GL11.GL_LIGHTING); // switch lighting off + ; + counter += 0.5f; + if (counter >= 803) + counter = 1.0f; + + } + @Override + public void drawShadow() { + + } +} diff --git a/src/Scene/Objects/Wall.java b/src/Scene/Objects/Wall.java index f02f5d1..a9fc867 100644 --- a/src/Scene/Objects/Wall.java +++ b/src/Scene/Objects/Wall.java @@ -50,6 +50,9 @@ public class Wall extends SceneObject { GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); MyGrid.DrawTexCube(); ; + } + @Override + public void drawShadow() { } } diff --git a/src/Scene/Scene.java b/src/Scene/Scene.java index b727504..0467237 100644 --- a/src/Scene/Scene.java +++ b/src/Scene/Scene.java @@ -28,7 +28,7 @@ public class Scene { .setInitialVelocity(new Vector3f(0, 0, 0)) .setGravity(new Vector3f(0, -0.4f, 0)) .setSpawningRate(20) - .setParticleLifeTime(300) + .setParticleLifeTime(270) .createParticleEmitter(); private static ParticleEmitter bookParticleEmitter = new ParticleEmitterBuilder() @@ -41,6 +41,7 @@ public class Scene { .createParticleEmitter(); private static Random random = new Random(); + public static float bookRotate_Speed = 0.1f; // private static ParticleEmitter rightParticleEmitter = new ParticleEmitterBuilder() @@ -61,14 +62,14 @@ public class Scene { // .setParticleLifeTime(300) // .createParticleEmitter(); // - private static ParticleEmitter backParticleEmitter = new ParticleEmitterBuilder() - .setLocation(new Vector3f(0,12900,-2.5f)) - .setEnable3D(true) - .setInitialVelocity(new Vector3f(0, 0, 0)) - .setGravity(new Vector3f(0, -0.4f, 0)) - .setSpawningRate(10) - .setParticleLifeTime(200) - .createParticleEmitter(); +// private static ParticleEmitter backParticleEmitter = new ParticleEmitterBuilder() +// .setLocation(new Vector3f(0,12900,-2.5f)) +// .setEnable3D(true) +// .setInitialVelocity(new Vector3f(0, 0, 0)) +// .setGravity(new Vector3f(0, -0.4f, 0)) +// .setSpawningRate(10) +// .setParticleLifeTime(200) +// .createParticleEmitter(); public static void initScene(SceneManager sceneManager, HashMap textures) { @@ -331,7 +332,7 @@ public class Scene { textures )); - for (int i = -10; i < 10; i++) { + for (int i = -9; i < 10; i++) { sceneManager.addSceneObject(new Table( new Point4f(500 * i, 90f, 4500, 0), new Point4f(0, 0, 0, 0), @@ -408,6 +409,71 @@ public class Scene { textures )); + sceneManager.addSceneObject(new TheMostImportantImage( + new Point4f(0, 5500, -10000, 0), + new Point4f(0, 0, 0, 0), + new Vector4f(10, 4000, 6000, 0), + new Vector4f(0, 1, 0, 90), + textures + )); +// sceneManager.addSceneObject(new Cube( +// new Point4f(0, 300, 0, 0), +// new Point4f(0, 0, 0, 0), +// new Vector4f(1, 1, 1, 0), +//// new Vector4f(0, 1, 0, 90), +// textures +// )); + + new Thread(new Runnable() { + @Override + public void run() { + while (true) { + + Book.yRotation += bookRotate_Speed; + try { + Thread.sleep(1); + } catch (InterruptedException e) { + e.printStackTrace(); + } + } + } + }).start(); + + new Thread(new Runnable() { + @Override + public void run() { + while (true) { + BunnyTestObject2.angle += 0.1f; + try { + Thread.sleep(1); + } catch (InterruptedException e) { + e.printStackTrace(); + } + } + } + }).start(); + new Thread(new Runnable() { + @Override + public void run() { + while (true) { + if (Math.abs(NPC.angle - NPC.angle_target) > 200) { + NPC.angle = NPC.angle_target; + } + + if (NPC.angle > NPC.angle_target) { + NPC.angle -= 1f; + } else if (NPC.angle < NPC.angle_target) { + NPC.angle += 1f; + } + try { + Thread.sleep(1); + } catch (InterruptedException e) { + e.printStackTrace(); + } + } + } + }).start(); + } public static void initBackground(SceneManager backgroundManager, HashMap textures) { @@ -439,7 +505,7 @@ public class Scene { bookParticleEmitter.draw(); // rightParticleEmitter.draw(); // leftParticleEmitter.draw(); - backParticleEmitter.draw(); +// backParticleEmitter.draw(); GL11.glPopMatrix(); } }, delta); @@ -450,7 +516,7 @@ public class Scene { bookParticleEmitter.colorVec = new Vector3f(random.nextFloat() + 0.5f, random.nextFloat() + 0.5f, random.nextFloat() + 0.5f); // rightParticleEmitter.update(); // leftParticleEmitter.update(); - backParticleEmitter.update(); +// backParticleEmitter.update(); } public static void drawScene(SceneManager sceneManager, Integer delta) { diff --git a/src/Scene/base/IDrawable.java b/src/Scene/base/IDrawable.java index 09891cf..8ec2bc1 100644 --- a/src/Scene/base/IDrawable.java +++ b/src/Scene/base/IDrawable.java @@ -10,4 +10,5 @@ package Scene.base; public interface IDrawable { void draw(IDrawListener listener, Integer delta); void draw(Integer delta); + void drawShadow(); } diff --git a/src/Scene/base/SceneObject.java b/src/Scene/base/SceneObject.java index 9ca104a..7565261 100644 --- a/src/Scene/base/SceneObject.java +++ b/src/Scene/base/SceneObject.java @@ -1,8 +1,12 @@ package Scene.base; +import Scene.Objects.Player; import base.GraphicsObjects.Point4f; import base.GraphicsObjects.Vector4f; +import base.objects3D.DisplayListOval; +import main.Engine; import org.lwjgl.opengl.GL11; +import org.newdawn.slick.Color; import org.newdawn.slick.opengl.Texture; import java.util.HashMap; @@ -23,12 +27,13 @@ public abstract class SceneObject implements IDrawable, IMovable, IScalable, IHi private Vector4f scale = new Vector4f(); private Vector4f rotation = new Vector4f(); private HashMap textures = new LinkedHashMap<>(); + private DisplayListOval shadow; public SceneObject(Point4f origin, Point4f position, Vector4f scale) { this.origin = new Point4f(origin.x, origin.y, origin.z, 0); this.position = new Point4f(position.x, position.y, position.z, 0); this.scale = new Vector4f(scale.x, scale.y, scale.z, 0); - + shadow = new DisplayListOval(scale.x, 32); } public SceneObject(Point4f origin, Point4f position, Vector4f scale, HashMap textures) { @@ -36,6 +41,8 @@ public abstract class SceneObject implements IDrawable, IMovable, IScalable, IHi this.position = new Point4f(position.x, position.y, position.z, 0); this.textures = new LinkedHashMap<>(textures); this.scale = new Vector4f(scale.x, scale.y, scale.z, 0); + shadow = new DisplayListOval(scale.x, 32); + } public SceneObject(Point4f origin, Point4f position, Vector4f scale, Vector4f rotation, HashMap textures) { @@ -44,6 +51,7 @@ public abstract class SceneObject implements IDrawable, IMovable, IScalable, IHi this.scale = scale; this.rotation = rotation; this.textures = textures; + shadow = new DisplayListOval(scale.x, 32); } @Override @@ -56,6 +64,12 @@ public abstract class SceneObject implements IDrawable, IMovable, IScalable, IHi return false; } + public float getPlayerDistance(){ + Point4f o1 = getWorldPosition(); + Point4f o2 = Player.world_position; + return o1.MinusPoint(o2).length() - this.scale.x - Player.scale_vec.x; + } + @Override public void move(Vector4f vector) { this.position = position.PlusVector(vector); @@ -74,11 +88,18 @@ public abstract class SceneObject implements IDrawable, IMovable, IScalable, IHi glDisable(GL_TEXTURE_GEN_R); glDisable(GL_TEXTURE_GEN_Q); +// glPushMatrix(); GL11.glTranslatef(origin.x, origin.y, origin.z); + this.drawShadow(); GL11.glRotatef(rotation.a, rotation.x, rotation.y, rotation.z); GL11.glScalef(scale.x, scale.y, scale.z); GL11.glTranslatef(position.x, position.y, position.z); this.draw(delta); + +// glPopMatrix(); + +// glPopMatrix(); + listener.afterEachDraw(this); // glEnable(GL_TEXTURE_GEN_S); @@ -88,6 +109,41 @@ public abstract class SceneObject implements IDrawable, IMovable, IScalable, IHi } + @Override + public void drawShadow() { +// Vector4f vector4f = new Vector4f( +// Engine.lightPosition.get(0), +// Engine.lightPosition.get(1), +// Engine.lightPosition.get(2), +// Engine.lightPosition.get(3) +// ); +// Point4f tmp = position.MinusVector(vector4f); +// Vector4f dir = tmp.MinusPoint(new Point4f(0,0,0,0)).Normal(); +// System.out.println(); + glPushMatrix(); +// GL11.glTranslatef(-position.x, -position.y, -position.z); +// GL11.glScalef(1/scale.x, 1/scale.y, 1/scale.z); +// GL11.glRotatef(-rotation.a, -rotation.x, -rotation.y, -rotation.z); +// GL11.glTranslatef(-origin.x, -origin.y, -origin.z); +// GL11.glTranslatef(0, 2f, 0); + GL11.glScalef(scale.x, scale.y, scale.z); + GL11.glTranslatef(position.x, position.y, position.z); + GL11.glScalef(1 / scale.x, 1 / scale.y, 1 / scale.z); + GL11.glTranslatef(0, -origin.y, 0); + GL11.glTranslatef(-140f, 2f, -140f); + GL11.glRotatef(-45, 0,1,0); + GL11.glScalef(2f, 0f, 1f); + + glDisable(GL_LIGHTING); + glDisable(GL_TEXTURE_2D); + Color.black.bind(); + shadow.DrawOval(); + Color.white.bind(); + glEnable(GL_TEXTURE_2D); + glEnable(GL_LIGHTING); + glPopMatrix(); + } + public Point4f getWorldPosition() { Point4f point4f = new Point4f(); point4f.x = getOrigin().x + position.x * scale.x; diff --git a/src/Scene/skybox/Skybox.java b/src/Scene/skybox/Skybox.java index ba9bd4a..dbfdca4 100644 --- a/src/Scene/skybox/Skybox.java +++ b/src/Scene/skybox/Skybox.java @@ -162,4 +162,9 @@ public class Skybox extends SceneObject { ; } + + @Override + public void drawShadow() { + + } } diff --git a/src/base/objects3D/Oval.java b/src/base/objects3D/DisplayListOval.java similarity index 83% rename from src/base/objects3D/Oval.java rename to src/base/objects3D/DisplayListOval.java index d4ef19b..c1de946 100644 --- a/src/base/objects3D/Oval.java +++ b/src/base/objects3D/DisplayListOval.java @@ -3,6 +3,8 @@ package base.objects3D; import base.GraphicsObjects.Vector4f; import org.lwjgl.opengl.GL11; +import static org.lwjgl.opengl.GL11.*; + /** * @Author: WangYuyang * @Date: 2021/11/6-01:04 @@ -10,8 +12,10 @@ import org.lwjgl.opengl.GL11; * @Package: base.objects3D * @Description: **/ -public class Oval { - public void DrawOval(float radius, int nSegments) { +public class DisplayListOval { + int displayListHandle = glGenLists(1); + public DisplayListOval(float radius, int nSegments) { + glNewList(displayListHandle, GL_COMPILE); //INIT GL GL11.glBegin(GL11.GL_TRIANGLES); @@ -44,7 +48,11 @@ public class Oval { } //END GL GL11.glEnd(); + glEndList(); + } + public void DrawOval() { + glCallList(displayListHandle); } } diff --git a/src/main/Camera.java b/src/main/Camera.java index fb48a2a..3432c3c 100644 --- a/src/main/Camera.java +++ b/src/main/Camera.java @@ -29,6 +29,7 @@ public class Camera { private float rotationZ = 0; private boolean MouseOnepressed = true; private boolean dragMode = false; + public static Boolean loading_finished = false; public Camera() { diff --git a/src/main/Engine.java b/src/main/Engine.java index 2d9d880..f2ad5d8 100644 --- a/src/main/Engine.java +++ b/src/main/Engine.java @@ -3,6 +3,7 @@ package main; import Scene.Objects.Player; import Scene.Scene; import Scene.base.SceneObject; +import base.GraphicsObjects.Utils; import base.GraphicsObjects.Vector4f; import base.RenderProgramStatement; import org.lwjgl.BufferUtils; @@ -15,12 +16,8 @@ import org.lwjgl.opengl.PixelFormat; import org.lwjgl.util.vector.Matrix4f; import org.lwjgl.util.vector.Vector3f; import org.newdawn.slick.Color; -import org.newdawn.slick.opengl.PNGDecoder; import org.newdawn.slick.opengl.Texture; -import java.io.FileInputStream; -import java.io.IOException; -import java.nio.ByteBuffer; import java.nio.FloatBuffer; import java.util.HashMap; import java.util.LinkedHashMap; @@ -32,7 +29,6 @@ import static org.lwjgl.opengl.GL11.*; import static org.lwjgl.opengl.GL12.GL_CLAMP_TO_EDGE; import static org.lwjgl.opengl.GL14.*; import static org.lwjgl.util.glu.GLU.*; -import static org.newdawn.slick.opengl.PNGDecoder.RGBA; /** * @Author: WangYuyang @@ -50,6 +46,12 @@ public class Engine { */ private static final Color fogColor = new Color(0f, 0f, 0f, 1f); public static HashMap textures = new LinkedHashMap(); + public static FloatBuffer lightPosition; + public static FloatBuffer lightPos2; + public static FloatBuffer lightPos3; + public static FloatBuffer lightPos4; + public static int delta; + public static int shadowTexture; // basic colours static float black[] = {0.0f, 0.0f, 0.0f, 1.0f}; static float white[] = {1.0f, 1.0f, 1.0f, 1.0f}; @@ -68,7 +70,6 @@ public class Engine { static float brown[] = {0.5f, 0.25f, 0.0f, 1.0f, 1.0f}; static float dkgreen[] = {0.0f, 0.5f, 0.0f, 1.0f, 1.0f}; static float pink[] = {1.0f, 0.6f, 0.6f, 1.0f, 1.0f}; - public static FloatBuffer lightPosition; /** * The width of the depth texture that is known as the shadow map. The higher the width, the more detailed the * shadows. @@ -84,7 +85,6 @@ public class Engine { private static long lastFrameTime; private static long startTime; private static long timePassed; - public static int delta; private static float zNear = 100f; /** * The distance where fog starts appearing. @@ -104,8 +104,6 @@ public class Engine { */ long lastFPS; - public static int shadowTexture; - public Engine(int WIDTH, int HEIGHT) { @@ -133,228 +131,24 @@ public class Engine { return timePassed; } - /** - * Sets up the OpenGL states. - */ - private static void setUpFrameBufferObject() { - final int MAX_RENDERBUFFER_SIZE = glGetInteger(GL_MAX_RENDERBUFFER_SIZE); - final int MAX_TEXTURE_SIZE = glGetInteger(GL_MAX_TEXTURE_SIZE); - /** - * Cap the maximum shadow map size at 1024x1024 pixels or at the maximum render buffer size. If you have a good - * graphics card, feel free to increase this value. The program will lag - * if I record and run the program at the same time with higher values. - */ - if (MAX_TEXTURE_SIZE > 1024) { - if (MAX_RENDERBUFFER_SIZE < MAX_TEXTURE_SIZE) { - shadowMapWidth = shadowMapHeight = MAX_RENDERBUFFER_SIZE; - } else { - shadowMapWidth = shadowMapHeight = 1024; - } - } else { - shadowMapWidth = shadowMapHeight = MAX_TEXTURE_SIZE; - } - // Generate and bind a frame buffer. - frameBuffer = glGenFramebuffers(); - glBindFramebuffer(GL_FRAMEBUFFER, frameBuffer); - // Generate and bind a render buffer. - renderBuffer = glGenRenderbuffers(); - glBindRenderbuffer(GL_RENDERBUFFER, renderBuffer); - // Set the internal storage format of the render buffer to a depth component of 32 bits (4 bytes). - glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT32, shadowMapWidth, shadowMapHeight); - // Attach the render buffer to the frame buffer as a depth attachment. This means that, if the frame buffer is - // bound, any depth texture values will be copied to the render buffer object. - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, renderBuffer); - // OpenGL shall make no amendment to the colour or multisample buffer. - glDrawBuffer(GL_NONE); - // Disable the colour buffer for pixel read operations (such as glReadPixels or glCopyTexImage2D). - glReadBuffer(GL_NONE); - // Check for frame buffer errors. - int FBOStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); - if (FBOStatus != GL_FRAMEBUFFER_COMPLETE) { - System.err.println("Framebuffer error: " + gluErrorString(glGetError())); - } - // Bind the default frame buffer, which is used for ordinary drawing. - glBindFramebuffer(GL_FRAMEBUFFER, 0); - } - - private static void generateTextureCoordinates() { - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - // Compare the texture coordinate 'r' (the distance from the light to the surface of the object) to the - // value in the depth buffer. - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_R_TO_TEXTURE); - // Enable 's' texture coordinate generation. - glEnable(GL_TEXTURE_GEN_S); -// // Enable 't' texture coordinate generation. - glEnable(GL_TEXTURE_GEN_T); -// // Enable 'r' texture coordinate generation. - glEnable(GL_TEXTURE_GEN_R); -// // Enable 'q' texture coordinate generation. - glEnable(GL_TEXTURE_GEN_Q); - textureBuffer.clear(); - textureBuffer.put(0, depthModelViewProjection.m00); - textureBuffer.put(1, depthModelViewProjection.m01); - textureBuffer.put(2, depthModelViewProjection.m02); - textureBuffer.put(3, depthModelViewProjection.m03); - - glTexGen(GL_S, GL_EYE_PLANE, textureBuffer); - - textureBuffer.put(0, depthModelViewProjection.m10); - textureBuffer.put(1, depthModelViewProjection.m11); - textureBuffer.put(2, depthModelViewProjection.m12); - textureBuffer.put(3, depthModelViewProjection.m13); - - glTexGen(GL_T, GL_EYE_PLANE, textureBuffer); - - textureBuffer.put(0, depthModelViewProjection.m20); - textureBuffer.put(1, depthModelViewProjection.m21); - textureBuffer.put(2, depthModelViewProjection.m22); - textureBuffer.put(3, depthModelViewProjection.m23); - - glTexGen(GL_R, GL_EYE_PLANE, textureBuffer); - - textureBuffer.put(0, depthModelViewProjection.m30); - textureBuffer.put(1, depthModelViewProjection.m31); - textureBuffer.put(2, depthModelViewProjection.m32); - textureBuffer.put(3, depthModelViewProjection.m33); - - glTexGen(GL_Q, GL_EYE_PLANE, textureBuffer); + private static long getTime() { + return (Sys.getTime() * 1000) / Sys.getTimerResolution(); } - /** - * Generate the shadow map. - * - * @param renderProgram - */ - private static void drawShadowMap(RenderProgramStatement renderProgram) { - /** - * The model-view matrix of the light. - */ - FloatBuffer lightModelView = BufferUtils.createFloatBuffer(16); - /** - * The projection matrix of the light. - */ - FloatBuffer lightProjection = BufferUtils.createFloatBuffer(16); - Matrix4f lightProjectionTemp = new Matrix4f(); - Matrix4f lightModelViewTemp = new Matrix4f(); - /** - * The radius that encompasses all the objects that cast shadows in the scene. There should - * be no object farther away than 50 units from [0, 0, 0] in any direction. - * If an object exceeds the radius, the object may cast shadows wrongly. - */ - float sceneBoundingRadius = 1500; - /** - * The distance from the light to the scene, assuming that the scene is located - * at [0, 0, 0]. Using the Pythagorean theorem, the distance is calculated by taking the square-root of the - * sum of each of the components of the light position squared. - */ - float lightToSceneDistance = (float) Math.sqrt(lightPosition.get(0) * lightPosition.get(0) + - lightPosition.get(1) * lightPosition.get(1) + - lightPosition.get(2) * lightPosition.get(2)); - - /** - * The distance to the object that is nearest to the camera. This excludes objects that do not cast shadows. - * This will be used as the zNear parameter in gluPerspective. - */ - float nearPlane = lightToSceneDistance - sceneBoundingRadius; - if (nearPlane < 0) { - System.err.println("Camera is too close to scene. A valid shadow map cannot be generated."); - } - /** - * The field-of-view of the shadow frustum in degrees. Formula taken from the OpenGL SuperBible. - */ - float fieldOfView = (float) Math.toDegrees(2.0F * Math.atan(sceneBoundingRadius / lightToSceneDistance)); - glMatrixMode(GL_PROJECTION); - // Store the current projection matrix. - glPushMatrix(); - glLoadIdentity(); - // Generate the 'shadow frustum', a perspective projection matrix that shows all the objects in the scene. - gluPerspective(fieldOfView, 1, nearPlane, nearPlane + sceneBoundingRadius * 2); - // Store the shadow frustum in 'lightProjection'. - glGetFloat(GL_PROJECTION_MATRIX, lightProjection); - glMatrixMode(GL_MODELVIEW); - // Store the current model-view matrix. - glPushMatrix(); - glLoadIdentity(); - // Have the 'shadow camera' look toward [0, 0, 0] and be location at the light's position. - gluLookAt(lightPosition.get(0), lightPosition.get(1), lightPosition.get(2), 0, 0, 0, 0, 1, 0); - glGetFloat(GL_MODELVIEW_MATRIX, lightModelView); - // Set the view port to the shadow map dimensions so no part of the shadow is cut off. - glViewport(0, 0, shadowMapWidth, shadowMapHeight); - // Bind the extra frame buffer in which to store the shadow map in the form a depth texture. - glBindFramebuffer(GL_FRAMEBUFFER, frameBuffer); - // Clear only the depth buffer bit. Clearing the colour buffer is unnecessary, because it is disabled (we - // only need depth components). - glClear(GL_DEPTH_BUFFER_BIT); - // Store the current attribute state. - glPushAttrib(GL_ALL_ATTRIB_BITS); - { - // Disable smooth shading, because the shading in a shadow map is irrelevant. It only matters where the - // shape - // vertices are positioned, and not what colour they have. - glShadeModel(GL_FLAT); - // Enabling all these lighting states is unnecessary for reasons listed above. - glDisable(GL_LIGHTING); - glDisable(GL_COLOR_MATERIAL); - glDisable(GL_NORMALIZE); - // Disable the writing of the red, green, blue, and alpha colour components, - // because we only need the depth component. - glColorMask(false, false, false, false); - // An offset is given to every depth value of every polygon fragment to prevent a visual quirk called - // 'shadow - // acne'. - glEnable(GL_POLYGON_OFFSET_FILL); - // Draw the objects that cast shadows. - renderProgram.renderScene(16); - - /** - * Copy the pixels of the shadow map to the frame buffer object depth attachment. - * int target -> GL_TEXTURE_2D - * int level -> 0, has to do with mip-mapping, which is not applicable to shadow maps - * int internalformat -> GL_DEPTH_COMPONENT - * int x, y -> 0, 0 - * int width, height -> shadowMapWidth, shadowMapHeight - * int border -> 0 - */ - - glBindTexture(GL_TEXTURE_2D, shadowTexture); - glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, 0, 0, shadowMapWidth, shadowMapHeight, 0); - glBindTexture(GL_TEXTURE_2D, 0); - - - // Restore the previous model-view matrix. - glPopMatrix(); - glMatrixMode(GL_PROJECTION); - // Restore the previous projection matrix. - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glBindFramebuffer(GL_FRAMEBUFFER, 0); - }// Restore the previous attribute state. - glPopAttrib(); - // Restore the view port. - glViewport(0, 0, Display.getWidth(), Display.getHeight()); - lightProjectionTemp.load(lightProjection); - lightModelViewTemp.load(lightModelView); - lightProjection.flip(); - lightModelView.flip(); - depthModelViewProjection.setIdentity(); - // [-1,1] -> [-0.5,0.5] -> [0,1] - depthModelViewProjection.translate(new Vector3f(0.5F, 0.5F, 0.5F)); - depthModelViewProjection.scale(new Vector3f(0.5F, 0.5F, 0.5F)); - // Multiply the texture matrix by the projection and model-view matrices of the light. - Matrix4f.mul(depthModelViewProjection, lightProjectionTemp, depthModelViewProjection); - Matrix4f.mul(depthModelViewProjection, lightModelViewTemp, depthModelViewProjection); - // Transpose the texture matrix. - Matrix4f.transpose(depthModelViewProjection, depthModelViewProjection); + public static int getDelta() { + long currentTime = getTime(); + int delta = (int) (currentTime - lastFrameTime); + lastFrameTime = getTime(); + return delta; } public void init() { - Display.setVSyncEnabled(true); +// Display.setVSyncEnabled(true); // Display.setResizable(true); glClear(GL_COLOR_BUFFER_BIT); shadowTexture = glGenTextures(); - // glEnable(GL_FOG); // { // FloatBuffer fogColours = BufferUtils.createFloatBuffer(4); @@ -369,7 +163,7 @@ public class Engine { // glFogf(GL_FOG_DENSITY, 0.005f); // } loadTexture(); - setUpFrameBufferObject(); +// setUpFrameBufferObject(); glEnable(GL_TEXTURE_2D); GL11.glEnable(GL11.GL_LIGHTING); // switch lighting on @@ -394,6 +188,15 @@ public class Engine { lightPosition = BufferUtils.createFloatBuffer(4); lightPosition.put(10000f).put(10000f).put(5000).put(0).flip(); + lightPos2 = BufferUtils.createFloatBuffer(4); + lightPos2.put(0f).put(10000f).put(0).put(0).flip(); + + lightPos3 = BufferUtils.createFloatBuffer(4); + lightPos3.put(0).put(10000f).put(-5000).put(0).flip(); + + lightPos4 = BufferUtils.createFloatBuffer(4); + lightPos4.put(-10000f).put(10000f).put(-5000).put(0).flip(); + } public void enterModelView() { @@ -409,44 +212,26 @@ public class Engine { public void setLight() { GL11.glMatrixMode(GL11.GL_MODELVIEW); + GL11.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, lightPosition); // specify the + GL11.glEnable(GL11.GL_LIGHT0); // SUN_light + -// FloatBuffer lightPos2 = BufferUtils.createFloatBuffer(4); -// lightPos2.put(0f).put(1000f).put(0).put(-1000f).flip(); -// -// FloatBuffer lightPos3 = BufferUtils.createFloatBuffer(4); -// lightPos3.put(-10000f).put(1000f).put(1000).put(0).flip(); -// -// FloatBuffer lightPos4 = BufferUtils.createFloatBuffer(4); -// lightPos4.put(1000f).put(1000f).put(1000f).put(0).flip(); + GL11.glLight(GL11.GL_LIGHT1, GL_POSITION, lightPos2); + float amb[] = {0.2f, 0.2f, 0.2f, 1.0f}; + GL11.glLight(GL11.GL_LIGHT1, GL11.GL_DIFFUSE, Utils.ConvertForGL(spot)); + GL11.glLight(GL11.GL_LIGHT1, GL_AMBIENT, Utils.ConvertForGL(amb)); + GL11.glEnable(GL11.GL_LIGHT1); - GL11.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, lightPosition); // specify the - // position - // of the - // light - GL11.glEnable(GL11.GL_LIGHT0); // switch light #0 on // I've setup specific materials so in real light it will look abit strange + float[] fLightSpecular = {1f, 1f, 1f, 1f}; +// GL11.glLight(GL11.GL_LIGHT2, GL_POSITION, lightPos3); +// GL11.glEnable(GL11.GL_LIGHT2); // -// GL11.glLight(GL11.GL_LIGHT1, GL11.GL_POSITION, lightPos); // specify the -// // position -// // of the -// // light -// GL11.glEnable(GL11.GL_LIGHT1); // switch light #0 on -// GL11.glLight(GL11.GL_LIGHT1, GL11.GL_DIFFUSE, Utils.ConvertForGL(spot)); // -// GL11.glLight(GL11.GL_LIGHT2, GL11.GL_POSITION, lightPos3); // specify -// // the -// // position -// // of the -// // light -// GL11.glEnable(GL11.GL_LIGHT2); // switch light #0 on -// GL11.glLight(GL11.GL_LIGHT2, GL11.GL_DIFFUSE, Utils.ConvertForGL(grey)); // -// GL11.glLight(GL11.GL_LIGHT3, GL11.GL_POSITION, lightPos4); // specify -// // the -// // position -// // of the -// // light -// GL11.glEnable(GL11.GL_LIGHT3); // switch light #0 on -// GL11.glLight(GL11.GL_LIGHT3, GL11.GL_DIFFUSE, Utils.ConvertForGL(grey)); + GL11.glLight(GL11.GL_LIGHT3, GL_POSITION, lightPos4); + GL11.glLight(GL11.GL_LIGHT3, GL_SPECULAR, Utils.ConvertForGL(fLightSpecular)); + GL11.glEnable(GL11.GL_LIGHT3); + } public void close() { @@ -500,7 +285,6 @@ public class Engine { } - public void setOrtho(int OrthoNumber) { // if (600 + OrthoNumber > 0 && 700 + OrthoNumber * 0.66 > 0) { GL11.glMatrixMode(GL11.GL_PROJECTION); @@ -516,17 +300,6 @@ public class Engine { } - private static long getTime() { - return (Sys.getTime() * 1000) / Sys.getTimerResolution(); - } - - public static int getDelta() { - long currentTime = getTime(); - int delta = (int) (currentTime - lastFrameTime); - lastFrameTime = getTime(); - return delta; - } - private void loadTexture() { TextureLoader.loadTexture(textures); System.out.println("Texture loaded okay "); diff --git a/src/main/Main.java b/src/main/Main.java index a519c76..1170802 100644 --- a/src/main/Main.java +++ b/src/main/Main.java @@ -70,6 +70,7 @@ public class Main { e.printStackTrace(); } } + Camera.loading_finished = true; } }; Runnable light_anmi = new Runnable() { @@ -106,7 +107,7 @@ public class Main { } }; - new Thread(cameraRunnable).start(); +// new Thread(cameraRunnable).start(); // new Thread(light_anmi).start(); while (!Display.isCloseRequested()) { diff --git a/src/main/TextureLoader.java b/src/main/TextureLoader.java index 221688c..7f27eb3 100644 --- a/src/main/TextureLoader.java +++ b/src/main/TextureLoader.java @@ -36,6 +36,7 @@ public class TextureLoader { loadTexture("enchanting_table_side.png"); loadTexture("enchanting_table_top.png"); loadTexture("copyleft.png"); + loadTexture("2021.png"); //sky box loadTexture("skybox/back.png"); @@ -45,6 +46,11 @@ public class TextureLoader { loadTexture("skybox/right.png"); loadTexture("skybox/up.png"); + //video + for (int i = 1; i <= 803; i++) { + loadTexture("video/video" + i + ".png"); + } + } catch (IOException e) { e.printStackTrace(); @@ -58,4 +64,12 @@ public class TextureLoader { org.newdawn.slick.opengl.TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream("res/" + filename)) ); } + + private static void loadTexture(String filename, String fileType) throws IOException { + String key_name = filename.split("\\.")[0]; + textures_map.put( + key_name, + org.newdawn.slick.opengl.TextureLoader.getTexture(fileType, ResourceLoader.getResourceAsStream("res/" + filename)) + ); + } }