human-rotate

master
王宇洋 3 years ago
parent 9d92217b55
commit a2981e7064

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@ -44,8 +44,8 @@ public class Human extends SceneObject {
private Boolean isWalking = false;
private long walkStartTime;
private int stopCount = 0;
private float angle = 0;
private float angle_target = 0;
private int angle = 0;
private int angle_target = 0;
private Boolean isJumping = false;
private float jump_height = 0f;
@ -142,7 +142,7 @@ public class Human extends SceneObject {
}
public void setAngle(float angle) {
this.angle_target = angle;
this.angle_target = (int)angle;
}
@Override

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